Level | 7th Level | Casting Time | 1 action | Range | Self |
---|---|---|---|---|---|
AoE | Cone (20m) | Duration | Instantaneous | ||
School | Arcane | Components | V, S | ||
Classes | Black Mage |
"O sundering earth, blazing fire, and manifestation of the storm... coalesce with the surge of water and ice... gather in my palm and release!"
Eight multicoloured rays of light flash from your hand as you command all the elements, bombarding creatures within range.
Each creature within range must make a DEX saving throw. For each target, roll a d8 to determine which color ray affects it.
Roll | Colour | Effect |
---|---|---|
1 | Red | The target takes 11d6 FIRE damage on a failed save, or half as much damage on a successful one. |
2 | Orange | The target takes 11d6 EARTH damage on a failed save, or half as much damage on a successful one. |
3 | Yellow | The target takes 11d6 LIGHTNING damage on a failed save, or half as much damage on a successful one. |
4 | Green | The target takes 11d6 WIND damage on a failed save, or half as much damage on a successful one. |
5 | Blue | The target takes 4d6 ICE damage, 4d6 WATER damage, and has a 50% chance to become
|
6 | Indigo | On a failed save, the target is
|
7 | Violet | On a failed save the target is
|
8 | Special | The target is struck by two rays. Roll twice more, rerolling any 8. |